Overview

This course is a hands-on course in 2D Animation. You can follow step-by-step to create your own 2d animation short or an advertisements. You will learn how to draw, edit and move frames, add anticipation and overshoot in poses and motion tween them. You will also learn principles of traditional and digital animation, writing a script to storyboarding, character development to scene layouts, adding audio and making video. At the end you will be able to export your animation for YouTube channels. By the completion of the course, students will have a better understanding of the fundamentals of 2D animation.

digitalanimation

Who should do this course?

This course is for anyone who is passionate about learning animation as a hobby or Artists, students or anyone who is looking to tell stories through this medium.  This course is best suitable for beginners who want to learn concept of making an 2d animation film. This course is fun with learning so can be helpful for doing school projects and presentations too.

Learning Components

Digital- Learning includes hand on experience on software; flip book, Computer/ipad, Camera, USB and storage devices. 

Key Features of the course are

  • Course Completion Certificate               
  • Personal Guidance
  • In-depth focus on concepts and techniques
  • Learning through Case studies from the Industry

Sessions- 15 sessions (one hour each)

Theory 

  • History and case study of Animation
  • Concept of frames and Image aspect ratios
  • Simple storyboarding
  • Principles of Animation
  • Applying principles of animation by Creating flip books.
  • Learning Exposure sheet for sound and dialogues.
  • Digital capturing and editing 

Practical 

  • An introduction of the various drawing and painting tools.
  • A clean up drawing from a provided pencil sketch.
  • Design of a character displaying a pose from various perspectives.
  • Clean up of various poses on multiple layers.
  • An introduction to combining traditional animation procedures in a digital environment.
  • Creating a walk cycle
  •  Head turn- Students will create a 360 degree turn around animation of a character’s head
  • Tweening- Instruction on creating the illusion of camera multi-panning.
  • Setting up scene layout procedures in preparation of final production.
  •  Students will successfully complete an animation scene based on the layouts.